Store Championship II – Game 3: Near-Earth Hub vs. MaxX – The Métropole Grid

Now at the oh-so secluded top table, game three of the MultiZone Store Championship pairs my very own aggressive Eater MaxX deck against Montréal stalwart Roberto and his fast-as-ever Team Turtles Near-Earth Hub (go Outlaws, go!). With a bit of support from MaxX’s hacktivist contacts, can our favourite Anarch bring down the overwhelming expansion of NBN’s lunar broadcast station?

Store Championship II – Game 1: SYNC vs. MaxX – The Métropole Grid

With the new tournament rules freshly in place (3.0.2), the crew from Montréal piles into a fleet of cars and drives on down to Gatineau to get their first taste of post-Most Wanted List action. The stiff competition from the Ottawa region seems irrelevant as two Montréalers, Vincent and Andrej, face off in their first game of the day. Can tag-me MaxX hold her own against a very fast tag-you SYNC?

Store Championship – Finals – Game 1: Near-Earth Hub vs. Kate – The Métropole Grid

Just weeks after the announced NAPD Most Wanted List, Montréal has their first Store Championship of the 2016 Netrunner season. Only one final month left before NAPD’s mandatory (and exciting) security upgrades come into effect, the runners and corporations of Montréal are allowed one last stand with their favourite phone-based runner economy and substantial HB ICE. Can Toronto visitor Aaron go the distance, all the way from loser’s bracket, besting Jerome’s fast-advance NEH?

Winter Kit – Game 5: Blue Sun vs. Chaos Theory – The Métropole Grid

Long time Montréal bluff-master and Jinteki player Dominic decides to show up to our Winter Kit with something a bit different than his usual dark red cards. With the unstoppable economy and heavy-duty ICE that comes with Weyland’s lunar power division, can Dom perform his tried-and-true Jinteki chicanery? Or will Jon’s financially solvent Chaos Theory make all the right calls, as she dances on the knife’s edge?