The compelled bioroid Adam approaches the unguarded servers of Blue Sun. With no recollection of how ‘he’ had arrived at this point, and even less of an idea of why, Adam only understood one thing: he was programmed for a single purpose, to run.
After getting much league time in with our compelled bioroid runner, Julien steps up to the plate with Adam, the mysterious Compulsive Hacker. Coming pre-installed with multiple humanity-serving directives, will this technological marvel break free from his creators’ chains, or will ‘he’ learn to bend these restrictions to become something even stronger than ever imagined? Up against the very dangerous media-game of Jon’s Haarpsichord ‘Convenience Shop’, where will the metal man run?
In a world before the Most Wanted List, E.T.F.’s Foodcoats still runs wild and free. Between sports team endorsements (go Outlaws, go!), and a lucrative line of bioroid ‘companions’, the diligent minds at Haas-Bioroid have their many fingers in even more profitable pies. Can the engineering powerhouse stand up against the child prodigy Chaos Theory, as she flexes her mind and skills to produce a near Criminal income?
The final game of BD Cosmos’ third summer kit has the Angel of Cayambe investigating the ever expanding servers of NBN’s broadcast center, the Near-Earth Hub. The pressure is on as Valencia sets up her network of public access terminals and unsuspecting patsies, in her attempt to establish the infamous and deadly ‘backwards connection’. Can the productive minds at NBN push out the news fast enough, or will they find their servers helplessly leaking invaluable information?
In the continuation of Montréal’s fascination with NBN’s new orbital network, Jerome throws his ‘Convenience Shop’ SYNC deck against Julien’s aggressive Noise. The two skilled players trade police chases with trashed cards and bleeding wallets, all in a mad rush to grab those breaking news stories. Hold on to your hats, because this is a fast one!