Chaos Theory: Wünderkind (Cyber Exodus)
Event (17)
3x Diesel (Core Set)
2x Modded (Core Set)
3x Quality Time (Humanity’s Shadow)
3x Stimhack (Core Set) •••
3x Test Run (Cyber Exodus)
3x The Maker’s Eye (Core Set)
Hardware (8)
2x HQ Interface (Humanity’s Shadow) ••••
3x RAD Interface (Future Proof)
3x The Personal Touch (Core Set)
Resource (3)
3x Personal Workshop (Cyber Exodus)
Icebreaker (6)
2x Corroder (Core Set) ••••
2x Gordian Blade (Core Set)
2x Ninja (Core Set) ••••
Program (6)
3x Magnum Opus (Core Set)
3x Self-modifying Code (Creation and Control)
15 influence spent (max 15)
40 cards (min 40)
Cards up to Creation and Control
Tennin Institute: The Secrets Within (Honor and Profit)
Agenda (10)
2x Braintrust (What Lies Ahead)
2x Clone Retirement (Second Thoughts)
3x Medical Breakthrough (Honor and Profit)
1x Philotic Entanglement (Honor and Profit)
2x The Future Perfect (Honor and Profit)
Asset (3)
3x Jackson Howard (Opening Moves) •••
Upgrade (2)
2x Caprice Nisei (Double Time)
Operation (18)
1x Biotic Labor (Core Set) ••••
3x Celebrity Gift (Opening Moves)
3x Commercialization (Cyber Exodus) •••
3x Hedge Fund (Core Set)
2x Medical Research Fundraiser (Honor and Profit)
3x Restructure (Second Thoughts)
3x Trick of Light (Trace Amount)
Barrier (6)
3x Ice Wall (Core Set) •••
1x Tyrant (A Study in Static) ••
2x Wall of Thorns (Core Set)
Code Gate (5)
2x Inazuma (Honor and Profit)
3x Quandary (Double Time)
Sentry (5)
2x Grim (Opening Moves)
1x Susanoo-No-Mikoto (Honor and Profit)
2x Tsurugi (True Colors)
15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Honor and Profit