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Tag Archives: Classics

Slowing Down Fast Advance

From our newest author mediohxcore, an article that helps to show the difference between Fast Advance and Rush.

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mediohxcore • March 16, 2014Articles, Classic, Strategy

Netrunner Nordic Championship Finals Game 2 – A Detailed High-Level Analysis

Part 2 of OrangeDevil’s incredibly deep game analysis.

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SneakySly • November 3, 2013Articles, Classic, Strategy, Tournament Report

Netrunner Nordic Championship Finals Game 1 – A Detailed High-Level Analysis

OrangeDevil gives a complete super in-depth analysis of high end Netrunner competitive play, no holds barred.

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SneakySly • November 2, 2013Articles, Classic, Strategy, Tournament Report

Playing the Opening

AlexFrog’s seminal article on playing Netrunner during the initial stages of the game.

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Alexfrog • August 30, 2013Articles, Classic, Strategy

On Running Double or Triples of Reusable Economy Cards

The math behind how many copies of economy cards you should run in your deck.

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szymkodf • August 14, 2013Articles, Classic, Strategy

Why “Win More” is not a problem in Netrunner

A complete take-down on the concept of “win more” and why you should stop using the term.

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Alexfrog • June 26, 2013Articles, Classic, Strategy

The Difference Between Good and Bad Combos

AlexFrog explains the differences between various combos, and what makes some strong and others weak.

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Alexfrog • May 1, 2013Articles, Classic, Strategy
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